Super Robot Wars/W/Personality Types

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Revision as of 09:19, 10 April 2024 by VeryGoodBoy (talk | contribs) (Created page with "'''Personality Types''' Each character has a set personality type, which affects when and how they gain Will during battle. '''Hit''': Effect on Will when the pilot hits the target.<br> '''Miss''': Effect on Will when the pilot's attack misses.<br> '''Damaged''': Effect on Will when the pilot gets hit.<br> '''Evade''': Effect on Will when the pilot dodges an attack.<br> '''Defeat''': Effect on Will when the pilot shoots down an enemy.<br> '''Ally Lost''': Effect on Wil...")
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Personality Types

Each character has a set personality type, which affects when and how they gain Will during battle.

Hit: Effect on Will when the pilot hits the target.
Miss: Effect on Will when the pilot's attack misses.
Damaged: Effect on Will when the pilot gets hit.
Evade: Effect on Will when the pilot dodges an attack.
Defeat: Effect on Will when the pilot shoots down an enemy.
Ally Lost: Effect on Will when an allied unit is shot down.

  • All personality types gain +1 Will when another ally shoots down an enemy.
Personality Type Hit Miss Damaged Evade Defeat Ally Lost
Normal (普通) +1 0 +1 0 +3 0
Strong (強気) +1 -1 +1 +1 +3 +1
Super Strong (超強気) +2 -2 +2 0 +3 +2
Cool (冷静) +2 -1 -1 +2 +2 +1
Cautious (慎重) +1 -1 +1 +2 +3 -1
Small Fry (小物) +1 +1 +1 +1 +1 +1
Big Shot (大物) +2 +2 +2 +2 +2 +2
Superior (超大物) +3 +3 +3 +3 +3 +3