Naval Ops Series/Kurogane no Houkou 2: Warship Commander/Technology And Special Research

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R&D

Tech Research Cost Breakdown

  • Note: Tech level 31-35 is only available when both Kurogane no Houkou 2 and Extra Kit are installed, otherwise tech level caps out at level 30.
Funds required to advance tech level
Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16 Lv17 Lv18 Lv19 Lv20 Lv21 Lv22 Lv23 Lv24 Lv25
10000 12500 15500 19000 23000 27500 32500 38000 44000 50500 57200 65000 73000 81500 90500 100000 110000 122500 137500 155000 175000 200000 230000 280000 350000
Lv26 Lv27 Lv28 Lv29 Lv30 Lv31 Lv32 Lv33 Lv34 Lv35
450000 600000 800000 1210000 1500000 2000000 3000000 5000000 7000000 10000000

Permanent Research Effects

  • Cannon Upgrades
    • Lv10 Material Tech, Lv20 Armaments Tech, Lv 10 Electronics Tech: Anti-Air Shell receives expanded splash damage
    • Lv15 Material Tech, Lv25 Armaments Tech: Armor Piercing Shell receives increased accuracy and can go underwater for short period, allows it to hit undersea mines and torpedoes
  • Ship Durability & Bridge Command Upgrade
    • Lv6 Electronics Tech: Permanent increase of ship durability and bridge command stats
    • Lv11 Electronics Tech: Permanent increase of ship durability and bridge command stats
    • Lv16 Electronics Tech: Permanent increase of ship durability and bridge command stats
    • Lv21 Electronics Tech: Permanent increase of ship durability and bridge command stats

Special Research

HLG weapon parts not available to purchase from depot (listed in red from obtained parts list) can be brought to Special Research Institute (特殊研究機関) to be converted into more powerful weapons depending on research outcome. Successful analysis will convert the weapon into more advanced weapon while failed analysis will instead grants downgraded, inferior weapon. Weapons can no longer be analyzed any further once they reach highest upgrade variant (i.e highest caliber guns) or downgraded all the way they become parts purchaseable from the depot when analysis is failed.
There are two modes for analysis, Short Term Analysis (短期調査) costs 2500 credits and lasts one battle, and Long Term Analysis (長期調査) costs 5000 credits. Analysis success rate is always RNG dependant but mostly determined by the following factors:

  • Analysis duration (short/long), Long Term Analysis has higher chance of success
  • Current Technology Level (higher technology level increases success rate)
  • Base success rate for researched part. More advanced, powerful weapon has lower success rate


Special Research Tree

Part listed in bold denotes part that cannot be further developed, cell in blue marks successful analysis result. while cell in red marks failed analysis result.

Guns

Research Item Results
10cm 70-Caliber 10cm 75-Caliber Anti-Air Pulse Laser
12cm 75-Caliber
15.2cm 70-Caliber 15.2cm 75-Caliber
28.0cm 65-Caliber 28.0cm 70-Caliber 28.0cm 75-Caliber
38.1cm 65-Caliber 38.1cm 70-Caliber 38.1cm 75-Caliber Charged Particle Cannon
41.0cm 65-Caliber 41.0cm 70-Caliber 41.0cm 75-Caliber Charged Particle Cannon
43.2cm 65-Caliber 43.2cm 70-Caliber 43.2cm 75-Caliber Charged Particle Cannon
88mm Dual Vulcan
45.7cm 65-Caliber 45.7cm 70-Caliber 45.7cm 75-Caliber
56.0cm 65-Caliber 56.0cm 70-Caliber 56.0cm 75-Caliber
61.0cm 65-Caliber 61.0cm 70-Caliber 61.0cm 75-Caliber
80.0cm 65-Caliber 80.0cm 70-Caliber 356mm Gatling Gun
80.0cm 75-Caliber Turret Type Railgun
356mm Gatling Gun
100.0cm 65-Caliber 100.0cm 70-Caliber 100.0cm 75-Caliber Wave Gun
Railgun
127mm Gatling Gun 203mm Gatling Gun 254mm Gatling Gun
305mm Gatling Gun 356mm Gatling Gun 381mm Gatling Gun 406mm Gatling Gun
38.1cm 70-Caliber
Railgun Railgun 2 Railgun α Railgun β Gravity Gun

Missiles & Rockets

Research Item Results
68cm Torpedoes 68cm Oxygen Torpedoes Supersonic Torpedoes New Supersonic Torpedoes
68cm Guided Torpedoes Proximity or Contact Minelayer Torpedoes
68cm Torpedoes
81cm Torpedoes 81cm Oxygen Torpedoes 81cm Guided Torpedoes Proximity or Contact Minelayer Torpedoes
Special Warhead Torpedoes
Anti-Submarine Missile Launcher Multi-Purpose Missile Launcher Multi-Warhead SSM Launcher Cruise Missile Launcher
Anti-Submarine Missile VLS Multi-Purpose Missile VLS
Multi-Warhead Missile VLS Special Warhead Missile VLS

Optical Weapons

Special Weapons