Real Robot Battle Line/Spirit Commands
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精神/Spirit List
| English | 日本語 | Cost | Targets | Description |
|---|---|---|---|---|
| Lock-On | 必中 | 20 | Self | Hit rate 100% on next attack. Does not negate Flash (閃き) |
| Inspiration | 閃き | 15 | Self | Evade 100% enemy attacks, once |
| Guts | 根性 | 20 | Self | Restores 30% of maximum HP |
| Great Guts | ど根性 | 40 | Self | Restores maximum HP |
| Trust | 信頼 | 30 | Single Ally | Restores 30% of an ally's maximum HP |
| Friendship | 友情 | 80 | All allies | Restores 50% of all allies maximum HP |
| Love | 愛 | 100 | All allies | Restores all allies maximum HP |
| Revive | 復活 | 120 | Single Ally | Revive a defeated ally on an adjacent square |
| Resupply | 補給 | 50 | Single Ally | Recovers all ammo and EN |
| Spirit | 気合 | 40 | Self | Increases Morale by 10. |
| Encourage | 激励 | 55 | Single Ally | Increases an ally's Morale by 10 |
| Hot Blood | 熱血 | 40 | Self | Guarantees next attack is a critical hit |
| Abandon | 捨て身 | 50 | Self | For 1 turn, damage dealt is 3x, but damage taken is 2x |
| Iron Wall | 鉄壁 | 30 | Self | For 1 turn, damage taken is halved |
| Adjustment | 手加減 | 10 | Self | If the next attack would defeat an enemy, leave it with 10 HP instead. |
| Good Luck | 幸運 | 40 | Self | Double the money received from the next attack |
| Effort | 努力 | 30 | Self | Double the experience received from the next attack |
| Accel | 加速 | 10 | Self | Movement increases by 2. Effect lasts until unit moves |
| Godspeed | 神速 | 20 | Self | Movement increases by 3. Effect lasts until unit moves |
| Awakening | 覚醒 | 70 | Self | Allows the unit 1 additional turn |
| Act Again | 再動 | 100 | Single Ally | Allows a unit that has already taken it's turn to take an additional turn |
| Concentration | 集中 | 20 | Self | For the next turn, Hit Rate and Evasion increase by 30% |
| Disturbance | 撹乱 | 60 | All enemies | For the next turn, all enemies hit rate decreases by 50% |
| Temptation | 誘惑 | 30 | All enemies | For the next turn, all enemies opposite of the user's sex have attack power and accuracy decreased by 30% |
| Hidden | 隠れ身 | 50 | Self | Cannot be targeted or counter attacked by enemies for 1 turn |
| Weakness | 脱力 | 50 | Single Enemy | Decreases enemy power by 10% |
| Self Destruct | 自爆 | 1 | Self | All adjacent units take the user's remaining HP as damage, and reduces the user's HP to 0 |
