Super Robot Wars/Z2.2/Pilot Stat Growth Rate
From Akurasu Wiki
< Super Robot Wars | Z2.2
Growth Type | Description | |
---|---|---|
Standard | Sub-pilots only. SP increases by the standard amount. | |
Fighter - Evasion | Gains more Melee and Evasion stat increases. | |
Fighter - Defense | Gains more Melee and Defense stat increases. | |
Fighter - Late-Bloomer | Gains less Melee, Defense, Evasion and SP increases until around Level 50 (60 for SP) where it will gain more stat increases than the other Fighter growth rates. | |
Shooter - Evasion | Gains more Range and Evasion stat increases. | |
Shooter - Defense | Gains more Range and Defense stat increases. | |
Shooter - Late-Bloomer | Gains less Range, Defense, Evasion and SP increases until around Level 50 (60 for SP) where it will gain more stat increases than the other Shooter growth rates. | |
Balanced - Avoid | Gains more Evasion stat increases. Melee/Range stat gains less increase than the Fighter/Shooter growth but more increase than Shooter/Fighter growth. | |
Balanced - Defense | Gains more Defense stat increases. Melee/Range stat gains less increase than the Fighter/Shooter growth but more increase than Shooter/Fighter growth. | |
Balanced - Late-Bloomer | Gains less Melee, Range, Defense, Evasion and SP until around Level 50 (60 for SP) where it will gain more stat increases than the other All-Rounder growth rates. | |
SP Focus - Evasion | Gains more SP and Evasion increases but less Melee and Range increases. Melee stat growth is identical to Shooter-type rates and Range stat growth is identical to Fighter-type rates. | |
SP Focus - Defense | Gains more SP and Defense increases but less Melee and Range increases. Melee stat growth is identical to Shooter-type rates and Range stat growth is identical to Fighter-type rates. |